photo of master chief in halo infinite

Image via 343 Industries

Alongside skulls and an obsession with the number "7," secret endings accept long been a staple of the Halo series. Beating each game'due south campaign on the nail-bitingly hard Legendary difficulty typically yields a subconscious ending that expands upon the events of each campaign's story, or offers a tease for the next Halo game. Halo Infinite is already missing a few of the serial' mainstay elements, such every bit a co-op campaign, Firefight, and Forge fashion, so one might presume that other familiar elements, similar a secret Legendary ending, might take been cut also. Fortunately, that's not the instance.

Halo Space does have a Legendary ending, and you unlock information technology as yous would in any other Halo game: Simply consummate the game on the Legendary difficulty. Notwithstanding, this is much easier said than done. Playing on Legendary makes for quite the claiming, especially during the game'southward diverse dominate fights.

Equally for what the Legendary ending is, we'll explain that hither. Spoiler warning: Halo Space ending and Legendary ending details ahead.

Image via Xbox Game Studios

Halo Space's post-credits scene reveals Atriox, who was believed to take died prior to Primary Chief's arrival on Zeta Halo, to be live. He's shown interacting with a terminal, which causes a grouping of Forerunner-built objects to starting time moving around. The Legendary ending plays out the exact same manner, but this time the cutscene features a conversation between two mysterious figures, Despondent Pyre and the Grand Edict. The conversation is rather ambiguous, with references to the Endless — the group to which ane of Space's villains, the Harbinger, belongs — alongside mention of serving an entity called "The Benchmark." The conversation indicates that the Endless have been imprisoned. In interacting with the last, Atriox seems to be freeing them.

The chat ends with the Grand Edict stating that Offensive Bias has been deployed. Within Halo'due south lore, Offensive Bias is a Forerunner AI who commanded a Forerunner fleet towards the cease of the Forerunner-Flood war. It was created to counter Mendicant Bias, another Forerunner AI who had defected to the Flood. Offensive Bias led the Forerunners to victory, in large part due to its raw computing power, which allowed the AI to control numerous pieces of technology, including a whole Halo ring, simultaneously. The AI is as well noted for its lethality.

The threat the Endless pose, how Atriox intends to use them, and how Offensive Bias volition factor into the serial going forward remain to be seen. Based on the grim, foreboding nature of the ending, it seems likely the Atriox-led Endless volition be the adjacent major combative force in the Halo series, akin to the Overflowing. Information technology'south possible Offensive Bias could exist humanity's cardinal to stopping them in a futurity Halo game.